Development Team: Members of GameDev Society UFRGS

  • Giovanni Tagliaro
  • Khin Baptista
  • Marcelo Vasques
  • Andrei Aguiar Müller
  • Leonardo Tagliaro


This is a two-player competitive game. Each player will summon elements to cast a projectile against their opponent, or defend themselves from spells.

By defending, the player can either absorb the attack (taking no damage and nullifying the spell) or reflect the spell against the opponent, making it faster and stronger.

To absorb an attack, simply press the absorb key without summoning any element. To reflect, you must summon the same element as the projectile you want to reflect, and press the absorb key.


  • Player 1
    • Move up/down: W, S
    • Summon Fire: D + D
    • Summon Water: A + A
    • Summon Wind: A + D
    • Summon Acid: D + A
    • Cast projectile: E
    • Absorb / Reflect: Q
  • Player 2:
    • Move up/down: I, K
    • Summon Fire: J + J
    • Summon Water: L + L
    • Summon Wind: L + J
    • Summon Acid: J + L

This game was developed during the Global Game Jam 2016, in the Unisinos Porto Alegre Jam Site.

More information

Published188 days ago
PublisherGameDev Society UFRGS
Release date268 days ago
AuthorLeonardo Tagliaro
Tagsduel, elemental, Fighting, ggj16, global-game-jam, global-game-jam-2016, Magic, ritual, tribal
LicenseAll rights reserved
Asset licenseAll rights reserved
Average durationA few minutes
InputsKeyboard, XBox 360 controllers
Player count1 - 2
MultiplayerLocal multiplayer

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